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Borderlands 2 sir hammerlock walkthrough
Borderlands 2 sir hammerlock walkthrough













This can be fixed by saving and reloading the game.Ĭompletion "You've helped Sir Hammerlock realize that nature isn't always beautiful. Also, one problem that might occur is that the sample they drop might get stuck inside the tunnel wall if they are killed when clipping through the wall, making the item impossible to retrieve. This can be avoided by keeping distance when they are stuck at the tunnel entrance. On rare occasions, they can get inside the Observatory by flying and clipping through the upper wall of the tunnel. The Mutated Badass Varkids cannot get inside the tunnel, while their ranged attack is blocked most of the time and is easy to dodge otherwise. It is best to disable the electric fence then take out all the bandits in there first, although this step might not be necessary. If these enemies prove too hard to take down, a good place to fight them is inside the Varkid Ranch Observatory, past the "Caution" signboard. In order to study it further however, he then sets a task to repeat the process with four more varkids. Sir Hammerlock remarks on how hideous the abomination is and requests that it then be killed. Once the pod is injected, it creates a Mutated Badass Varkid instead of a regular adult varkid, which is a strong version of a varkid and can deal and resist corrosive damage.

borderlands 2 sir hammerlock walkthrough

When a larval or blood varkid changes to adult pod, interact with it. Although the default location is Tundra Express, the mission can be continued in Caustic Caverns as well as the Natural Selection Annex. Badass pods won't work." Walkthrough ObjectivesĪfter taking the injector from Sir Hammerlock in Sanctuary, the next step is to find varkids. Be careful, though a varkid won't morph if it is the last one alive, and you can only inject regular varkid pods. Grab one and head back to Sir Hammerlock to earn your reward for all your hard work.Background "Sir Hammerlock would like you to find some varkids in Tundra Express, force them to morph, and then inject their cocoons with a special serum so he can study their morphing qualities. Inside will be a vending machine with shields in plentiful stock. The elevator will descend will bring you to the safe house. With the fuse in hand head back to the elevator and plug it in. The group will consist of brats and adults so stay on your toes while taking them out. The angry apes will charge down from their nests as soon as you pick up the fuse. Grab it and get ready to fight some bullymongs. The fuse to the elevator is near the fuse box you shot. Shoot out the fuse box hidden behind the field and the electric wall will disappear. You’ll just end up hurting yourself and looking like an ass. Don’t listen to Claptrap when he tells you to run through it. Blow up the tank and he should no longer be a problem. There is an explosive gas tank up on the balcony with him. One will nest himself in the red and steel gray building to the left of the electrical field. As you move further into the camp more bandits will show up. Take the bandits off guard by destroying the barrels, then heading in and sweeping the rest of them clean. Follow the same tactics as the Crimson Raiders outpost you cleared. There are couple elemental barrels in the vicinity. This bandit outpost is crawling with marauders, psychos and some killer marauders to make things more difficult. It’s short way south from the outpost and you’ll notice it by the massive electrical field flashing nearby. The robot attempts to defend himself over the ECHO, but also, more importantly, points in the direction to find the fuse to the lever. According to Sir Hammerlock, ClapTrap had attempted to “integrate” with the machine. Then you’ll only need to take out the remaining two bandits which should be relatively simple since they’re only low level marauders.Ĭlimb the steps to the second level and on your right is the lever to the elevator you need to reach the shields.

borderlands 2 sir hammerlock walkthrough

This will ultimately kill both guards, if not make them easier to kill. When the two guards are both within range of the barrel shot it or lob a grenade to deal some incendiary damage.

borderlands 2 sir hammerlock walkthrough

Keep your distance from the outpost so the guards remain unaware of your presence. There is an incendiary barrel on the lower walkway. Two on the lower walkway and two on the upper walkway. The outpost will be crawling with four bandits. Hop down to the field and continue towards the outpost. Several bandits will appear to prevent you from reach the ice field, but put your guns and grenades to good use and they’ll be dead in no time. The outpost is located west across an ice field follow the path down to a small bandit out post.

borderlands 2 sir hammerlock walkthrough

Leave Liar’s Berg by way of the northwest gate. The old Crimson Raiders outpost carries such equipment and Hammerlock points in that direction. With every nasty beast and bandit gone from Liar’s Berg, Sir Hammerlock suggests a new shield would do you good for the trials ahead.















Borderlands 2 sir hammerlock walkthrough